Maker Faire 08: ComBots Cup

Writing by Evan Ackerman on Tuesday, 6 of May , 2008 at 2:48 am

ComBots

The ComBots Cup was the main event at Maker Faire for anyone even remotely interested in robots and carnage, and this year’s battles certainly did not disappoint. Armored and weaponized remote controlled bots were unleashed against one another in a giant arena where spectators are protected from flying metal shrapnel by sheets of 1 inch thick lexan, quarter inch I-beams, and steel plates. Each battle lasts 3 minutes or until one robot is immobilized, incapacitated, thrown out of the arena, or completely destroyed. In the event that both robots remain functional, a panel of judges awards points based on damage and aggression. Fortunately, there’s plenty of damage and aggression to go ’round… Here’s some video of four of my favorite battles from over the weekend:

Video really doesn’t do justice to the experience of watching two robots that weigh a couple hundred pounds attack each other with titanium spinners traveling at several thousand RPM. If you can possibly get to an event, go.

So, as you can see from the video, these robots aren’t just blindly pounding away at each other… A substantial portion of the battle involves strategy, movement, and the skill of the driver. After each battle, win or lose, the robots get taken back to the pit area to get checked out, tuned up, have their batteries charged, and in some cases, their weapons switched out depending on what bot they’re fighting next. It’s exciting, and it’s awesome. ‘Nuff said. Some pics of the pit area, after the jump. (Read more…)

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Category: Competitive

Maker Faire 08: Pleo vs. ComBot (Graphic Robot Destruction)

Writing by Evan Ackerman on Monday, 5 of May , 2008 at 5:05 am

Maker Faire was this weekend, and I’ve got tons (TONS) of robot footage, including some wicked awesome video of ComBot battles. It’s kinda 3am, though, so I’ll be posting some of that tomorrow, but I wanted to make sure and put up this little gem from the very end of the ComBots tournament, when Ugobe decided that it might be fun to bring a Pleo along to watch the action. Just a warning: if you have a soft spot for cute and cuddly robots, you may not want to read this entire article.

Pleo

This is Pleo. You remember Pleo, right?

Pleo

Pleo is sweet and cuddly.

Pleo

Pleo likes to snuggle.

Pleo

Hey, what are you doing…?

Pleo

Wait, what’s Pleo doing in the middle of the Combots arena? Oh. Oh no. Please don’t, not Pleo!

Video after the jump. It’s pretty graphic. (Read more…)

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Category: Toys, Competitive

CMU Mobot Races

Writing by Evan Ackerman on Monday, 28 of April , 2008 at 12:53 am

Since 1994, Carnegie Mellon has been running the Mobot Slalom competition, where home built autonomous robots follow a white line through a sequence of gates as fast as they can. To complicate matters, the lines diverge and converge at several points, requiring the bots to have some sort of built-in reasoning. They also have to deal with uneven terrain, inclement weather, and have to fit through the 18 inch square gates. There’s this rule about the design of the bots:

“Animals (except primates) may be used to assist with vehicle control as long as such use is humane (does not harm the animal in any way) and conforms with applicable University regulations.”

Intriguing… Too bad the website doesn’t elaborate.

[ Mobot Slalom ] VIA [ Communist Robot ]

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Category: DIY, Competitive

Robots Put Human Football To Shame

Writing by Evan Ackerman on Friday, 25 of April , 2008 at 5:29 am

I don’t watch much American football. Every time I do, there seems to be a whole lot of standing around followed by a bunch of identical looking guys piling on top of one another. And then it happens all over again. Not so with robot American football… Check it out:

Okay, so arguably, this is more like soccer or rugby than American football, but still, it’s blindingly fast and packed with action. I’m a fan.

[ Robot Football (In Japanese) ] VIA [ Robots-Dreams ]

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Category: Competitive

Robot Laser Deathmatch Is Just Practice For World Takeover

Writing by Evan Ackerman on Friday, 25 of April , 2008 at 4:56 am

Laser Robots

These little laser-equipped robots may not scare you that much, but this is how it all starts: right now, they’re a foot tall, but give them a couple generations and they’ll be crushing us under their giant metal feet. In the meantime, though, we get to watch these KHR-1HV humaniod remote controlled robots take part in a 4 v 4 game of laser tag:

Gameplay seems to be a lot like a conventional game of retail laser tag: run around and shoot anything that moves on the way to the enemy base, where you mindlessly pound away at the sensor ’cause it’s worth the most points. In this case, hitting another robot causes it to fall over and become incapacitated for five seconds and the team loses a point. Games last five minutes, and the winners (I assume) get to strip the losers for spare parts.

[ Impress (Translated) ] VIA [ Engadget ]

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Category: Competitive, Hobby

2008 Toyota Grand Prix To Include Robot Race-Off

Writing by Evan Ackerman on Tuesday, 1 of April , 2008 at 3:30 am

GPLB

There’s some kind of car race thing going on in Long Beach on April 20… Toyta Grand Prix? Well, whatever, the only car race I know of (or actually care about) is the one run by DARPA, involving totally autonomous cars. Luckily, Toyota is starting to clue in to what’s really exciting, and have added an autonomous race to this year’s lineup. There will be 3 vehicles, each one of which has already proved its mettle at the Urban Challenge, including Boss (the winner from CMU), Junior (the runner up from Stanford), and Ben, the sixth place finisher from UPenn and Lehigh. They’ve only been asked to do one lap of the 1.97-mile, 11-turn circuit (without obstacles, I assume), with the quickest time winning. It may be less challenging than the urban course from last year, but one thing’s for sure: it’ll be a heck of a lot faster.

[ GPLB ] VIA [ Crave ]

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Category: Artificial Intelligence, Competitive

BattleBots Returning To ESPN… Verdict: Maybe Yay

Writing by Evan Ackerman on Tuesday, 25 of March , 2008 at 4:48 am

BattleBots

Here’s the good news: BattleBots will be returning to ESPN2 and ESPNU this November. This is, of course, awesome for us BotJunkies. I mean, what could possibly be better than robotic goliaths beating the circuitry out of each other in an arena of death? Nothing, of course. But the original BattleBots show had a lot of other, lame stuff going on in the background, including idiotic commentary and (let’s face it) Carmen Electra. Some of that is gone, but at the same time, there’s gotta be some kind of announcer, and whoever they are, they’re going to be carrying a lot of the show. Is it going to be someone who knows about the robots, or someone who has a talent for making snarky remarks?

What I’m most worried about is this quote, from BattleBots CEO Trey Roski: “It’s going to be held like a sports show. We’re going to show the pit, what they really go through. It’s not about the host, or a pretty girl. It’s about the people, what they’re getting out of it.” Wait a sec, isn’t it supposed to be about the ROBOTS? What it sounds like is that it might turn into another horrible pseudo-mechanical reality TV show, like Junkyard Wars or Monster Garage. Those shows had great themes and great creativity and some interesting characters, but I want to see people building stuff, not domestic squabbles. Same with the new BattleBots: I want to see robots being built, fighting each other, and being repaired. I don’t want to see bickering teammates with a dramatic underscore.

Otherwise, some changes are being made for the better. Wedge robots are being essentially outlawed because they “are not going to make a successful TV show.” Yeah, it could have been phrased better (and implemented better), but they did make for some boring competitions. The arena will have new and improved hazards that can actually make a difference in the battle. And there will be a new class of robots, “experimental,” which may include autonomous bots in some form (finally!).

For starters, the competitors will be university teams, and the 150+ registrants have caused the start of the competition to be pushed back from June to November of this year. A professional league will be filmed at the same time and may also be featured on the show. The competitions are supposed to be held in the Bay Area; we’ll keep you updated and you’d better believe we’ll be there when it finally kicks off.

[ BattleBots ] VIA [ Popular Mechanics ]

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Category: Competitive

Lego Phobot Is Scared Of You

Writing by Evan Ackerman on Monday, 24 of March , 2008 at 1:52 am

The 3rd annual Human-Robot Interaction Conference was held in Amsterdam about a week ago. The winner of the Lego Mindstorms Student Design Competition was Phobot, a cute little robot who’s scared of things:

Phobot expresses himself through sounds, postures, movement, simulated heartbeats, and movable eyebrows. He runs a program that emulates a learning process: in the beginning, Phobot is naturally curious, but scared of even small objects. If you hold his hand and assure him that everything is okay (aww!) he’ll get used to an object of a given size, and start to dance a little bit. Using this method, you can accustom him to larger and larger objects until he becomes invincible. Phobot was conceived as a companion to children who are scared of things; the idea is that by helping Phobot to overcome his fears, it will be easier for the child to understand their own.

[ Phobot ] VIA [ Physorg ]

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Category: Artificial Intelligence, Competitive

Coming Up In June: RoboGames

Writing by Evan Ackerman on Tuesday, 4 of March , 2008 at 5:46 am

RoboGames 2008

It’s not happening until June 13, but RoboGames is still something to get excited about. Taking place in San Francisco, there are 70 (!) events at the 3 day competition including racing, navigation, fire fighting (cool!), sumo, hockey, soccer, and of course combat, from 150 grams all the way up to 340 pounds. I’ll be there for a day or two covering some of the events, but if you’re in the Bay area yourself, you can buy tickets or (even better) enter your own bots and be part of the fun.

[ RoboGames ] VIA [ Suicide Bots ]

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Category: Announcements, DIY, Competitive, Hobby

Robot Solves Rubik’s Cube In Seconds

Writing by Conner Flynn on Wednesday, 2 of January , 2008 at 11:29 pm

Cube-Kun

Kawasaki’s Cube-Kun isn’t the first robot to be able to solve a Rubik’s Cube quickly, but he’s the only one who can do it in the blink of an eye. Granted, this kind of skill comes about 20 years too late, long after the nerdiest of nerds have mastered their own cubes and gone on to bigger and better things like blog writing and XBox Live. But it’s still cool even if the Rubik’s cube is no longer the fad it once was.

The robot was created with absolutely one goal. To master the cube quickly. And it succeeds admirably. He has a flat-panel display for a head and uses built-in sensors to determine the current position of each square on the cube. This tells him how to solve it as quick as possible. So basically, he does the same thing that nerds in the 80’s did. He’s just faster. And much much cooler.

[TokyoMango] VIA [Engadget]

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Category: Competitive

What Is BotJunkie?

From the folks who brought you OhGizmo.com, BotJunkie obsessively chronicles Man's inevitable descent into cybernetic slavery.

One robot at a time.